City: Hûchâ Magu̽ Kâchyâ

Hûchâ Magu̽ Kâchyâ

Hûchâ Magu̽ Kâchyâ
Example Rattu architecture.
StateLallalo
ProvenceTemmī̄f Principality
RegionSchyrë-zögie̜ Heathland
Founded840
Community LeaderLord Shèbêj
Area27 km2 (10 mi2)
Average Yearly Temp4°C (39°F)
Average Elevation5756 m (18884 ft)
Average Yearly Precipitation105 cm/y (41 in/y)
Population6480
Population Density240 people per km2 (648 people per mi2)
Town AuraAbjuration
Naming
Native nameHûchâ Magu̽ Kâchyâ
Pronunciation/ˈhʊʧɑ/ /ˈmagu̽/
Direct Translation[exotic] [percent]
Translation[Not Yet Translated]

Hûchâ Magu̽ Kâchyâ (/ˈhʊʧɑ/ /ˈmagu̽/ [exotic] [percent]) is a temperate City located in the Temmī̄f Principality of the Lallalo.

The name Hûchâ Magu̽ Kâchyâ is derived from the Sylvin language, as Hûchâ Magu̽ Kâchyâ was founded by Cä̂f̄nḱ Yó̄nḱ 'Amethyst Gina' Rē̋ Béchīs Gawm, who was culturaly Rattu.

Climate

Hûchâ Magu̽ Kâchyâ has a yearly average temperature of 4°C (39°F), with its average temperature during the summer being an icy 25°C (77°F) and its average temperature during the winter being a freezing -17°C (2°F). Hûchâ Magu̽ Kâchyâ receives an average of 105 cm/y (41 in/y) of precipitation, most of which comes in the form of snow during the pleasantly short winter months. Hûchâ Magu̽ Kâchyâ covers an area of nearly 27 km2 (10 mi2), and an average elevation of 5756 m (18884 ft) above sea level.

Overview

Hûchâ Magu̽ Kâchyâ was founded durring the early 10th century, by Cä̂f̄nḱ Yó̄nḱ 'Amethyst Gina' Rē̋ Béchīs Gawm. The establishment of Hûchâ Magu̽ Kâchyâ suffered from many setbacks, delays, and obsticles, most notably a group of Hûchâ Magu̽ Kâchyâ which required millitary assistance exterminate before the community could finish being built.

Hûchâ Magu̽ Kâchyâ was built using the conventions of Rattu durring the early 10th century. Naturaly, all settlmentss have their own look to them, and Hûchâ Magu̽ Kâchyâ is no diffrent. The city's buildings feature waddle and daub construction with good timber frames and a stone foundation protected by thatched or shingled rooves. Most buildings with second floors are built in such a way as to overhang into the streets on the upper floors for more space, as building size seems to be the primary indicator of wealth within the community. Most buildings are not decorated with any integral features, but instead use ivy, flowers, and other natural elements in planters of on trellices to breathe life into the structure they grow upon.

Hûchâ Magu̽ Kâchyâ is was constructed arround several crampt packed earth mainstreets which cross one another at certain axies, with smaller streets branching off of them to premit acess to the many buildings deeper into the road network. The overall fashion is remenessent of a circulatory system, or other organic construct, and is quite effishent in its design. The city is the proud owner of a proper castle-style stone wall complete with all of the trimmings. It has towers, a moat, gatehouses, drawbridges, and even merticulationsshortsizeleadershipname.. Unfortuantly, these perhapse unnessisarily well built defences are in extreem disrepair, so much so that one cannot tell if they are decaying from a lack of mantance or damage incured.

Hûchâ Magu̽ Kâchyâ has the unmistakable air of a city on its last legs. Everything is a bit slipshod and ramshackle. Everyone is at work, or drinking. No one has anything in their eyes other than fear and despair. Whatever industry once fueled Hûchâ Magu̽ Kâchyâ ’s existence has dried up and the city is drifting down the stream of history as it dries up. On top of this is an unmistakable feeling that Hûchâ Magu̽ Kâchyâ is in this condition because there is something terribly wrong with the city. Maybe it’s the way fog blankets the ground, but only in the connors of places. Maybe it’s the vermin scuttling between shadows in the corner of your eyes. Perhaps it’s the overcast sky which seemed to creep out of nowhere, or the distant howling of wolves. Maybe it’s all of those things together, or perhaps it's the way these elements combine which makes you worry someone might stab you in a dark ally for your boots. It’s not filthy, or dark, but the smiles seem strained, the locals seem to glare daggers in eachothers backs a little too much, and everyone is armed at all times. You may want to keep an eye on your valuables, and make sure you don’t wind up in any position of power. Regardless, you do not feel it would be wise to remain in Hûchâ Magu̽ Kâchyâ long.

Civic Infrastructure

Hûchâ Magu̽ Kâchyâ has an animal control department which works to enforce local ordinances relating to the control, impoundment, and disposition of animals.

Hûchâ Magu̽ Kâchyâ has an Office of Civil Groundskeeping, which works to enforce local ordinances relating to the construction and upkeep up of all plant life, water features, and other natural decorations within Hûchâ Magu̽ Kâchyâ. They are also responsible for the maintenance of these features. Notably, the OCG is not responsible for Hûchâ Magu̽ Kâchyâ's parks.

Hûchâ Magu̽ Kâchyâ has an Office of Civil Vicary, which is responsible for providing a livelyhood for all officialy recognised religious figures within Hûchâ Magu̽ Kâchyâ.

Hûchâ Magu̽ Kâchyâ has a government-funded child care program, overseen by the local Department of Nursemaids, which is responsible for providing childcare to working-class citizens according to local ordinances.

Hûchâ Magu̽ Kâchyâ has a Gravedigger's Guild, which is responsible for collecting the dead and laying them to rest according to all applicable laws and religious customs.

Hûchâ Magu̽ Kâchyâ has a Guild of Nurses, which is tasked with caring for the elderly and infirm in accordance with local ordinances, religious values, and customs.

Hûchâ Magu̽ Kâchyâ has a Department of Firefighters, which is responsible for organizing fire fighting efforts during a fire and enforcing local ordinances relating to fire safety.

Hûchâ Magu̽ Kâchyâ has a Highwayman's Guild, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

Hûchâ Magu̽ Kâchyâ has a Hall of Slayers, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

Hûchâ Magu̽ Kâchyâ has a monistary of an order of Civil Monks, who provide divine-related services to the general public and maintain Hûchâ Magu̽ Kâchyâ's public wards, blessings, and other arcane systems.

Hûchâ Magu̽ Kâchyâ possesses an older civil lighting system consisting of street lamps. These lights provide nighttime illumination to most city streets.

Hûchâ Magu̽ Kâchyâ has a Parks and Recreation Department, which is responsible for the construction, management, and usage rights for all of its parks and parklands. They are not to be confused with the Office of Civil Groundskeeping as they do not hold authority over nor responsibility for Hûchâ Magu̽ Kâchyâ's natural decorations nor waterways.

Hûchâ Magu̽ Kâchyâ has a Guild of Roadworkers, who are responsible for maintaining the roadways and public paths within town. They also have the duty of enforcing all civil laws relating to the roadways.

Hûchâ Magu̽ Kâchyâ has a public schooling program overseen by the Hall of Sages who has the responsibility of ensuring access to affordable high-quality education in all basic classes (Reading, Writing, Mathmatics, General Sciences, General Arcana, and Social Education) is made available to all citizens.

Hûchâ Magu̽ Kâchyâ has a public septic system, which allows its citizens to have indoor bathrooms. The septic system is overseen by the League of Sewerkeepers, who posses the legal authority to enforce all laws relating to the septic system, and are also tasked with its maintenance and upkeep.

Cultural Notes

Hûchâ Magu̽ Kâchyâ's chapel was built using a different architectural style from the rest of the town. The style used is admittedly strange and non-linear style rooted in defiance of symmetrical shapes. It championed the creation of buildings with a unique visual appearance. the structural norms of classic buildings and deforms or moves away from elementary architectural principles. By including non-linear designs processed into its buildings and favoring fragmentation, this style expressed a form of controlled chaos. Its buildings appear out-of-the-ordinary, draw the eye in immediately and sometimes create a feeling of strangeness. These distorted shapes and structure are not reserved to the building’s outer facade, they destabilize interior elements too, favoring minimalism and play on people’s perceptions by injecting a futuristic touch.

Due to the actions of local Kami, spring is skipped in Hûchâ Magu̽ Kâchyâ.

The Howler near Hûchâ Magu̽ Kâchyâ are known to be quite timid.

Hûchâ Magu̽ Kâchyâ's citizens partake in a curious ritual relating to their local kami. It takes place in summer and involves ritual combat to channel Necromancy energies of tier 1 via mimery.

Economy

The following information was obtained via the Imperial Census Bureau as part of the Eyom Economic Outreach Program. It differs from Standard Imperial censuses in that many of Tom's citizens, regardless of culture, work in more than one occupation or hold more than a single job. The Imperial Census Bureau has ruled that a job is a job, hence, the intigers within the data presented here can count an individual more than once.

Agriculture

  • Dairy Farmers: 11
  • Farmers: 17
  • Farm Laborer: 40
  • Hunters: 20
  • Milk Maids: 16
  • Ranchers: 8
  • Ranch Hands: 16
  • Shepherds: 17
    • Farmland: 26308 m2
    • Cattle and Similar Creatures: 1620
    • Poultry: 19440
    • Swine: 1296
    • Sheep: 64
    • Goats: 12
    • Horses, Mounts, and Beasts of Burden: 648

Craftsmen

  • Arms and Toolmakers: 13
  • Blacksmiths: 14
  • Bookbinders: 8
  • Buckle-makers: 8
  • Cabinetmakers: 14
  • Candlemakers: 20
  • Carpenters: 19
  • Clothmakers: 16
  • Coach and Harness Makers: 6
  • Coopers: 16
  • Copper, Brass, Tin, Zinc, and Lead Workers: 8
  • Copyists: 6
  • Cutlers: 5
  • Fabricworkers: 14
  • Farrier: 35
  • Furriers: 4
  • Glassworkers: 24
  • Gunsmiths: 13
  • Harness-Makers: 6
  • Hatters: 12
  • Hosiery Workers: 4
  • Jewelers: 7
  • Leatherwrights: 17
  • Locksmiths: 6
  • Matchstick makers: 9
  • Musical Instrument Makers: 9
  • Painters, Structures and Fixtures: 8
  • Paper Workers: 9
  • Plasterers: 8
  • Pursemakers: 11
  • Roofers: 6
  • Ropemakers: 6
  • Rugmakers: 6
  • Saddlers: 11
  • Scabbardmakers: 15
  • Scalemakers: 6
  • Scientific, Surgical, and Optical Instrument Makers: 4
  • Sculptors, Structures and Fixtures: 6
  • Shoemakers: 6
  • Soap and Tallow Workers: 21
  • Tailors: 35
  • Tanners: 8
  • Upholsterers: 9
  • Watchmakers: 8
  • Weavers: 18
  • Whitesmiths: 5

Merchants

  • Adventuring Goods Retellers: 4
  • Arcana Sellers: 4
  • Beer-Sellers: 8
  • Booksellers: 10
  • Butchers: 15
  • Chandlers: 16
  • Chicken Butchers: 17
  • Entrepreneurs: 6
  • Fine Clothiers: 18
  • Fishmongers: 17
  • Florists: 3
  • Potion Sellers: 11
  • Resellers: 27
  • Spice Merchants: 8
  • Wine-sellers: 13
  • Wheelwright: 10
  • Woodsellers: 6

Service workers

  • Bakers: 36
  • Barbers: 33
  • Coachmen: 9
  • Cooks: 29
  • Doctors: 13
  • Gamekeepers: 10
  • Grooms: 5
  • Hairdressers: 22
  • Healers: 16
  • Housekeepers: 20
  • Housemaids: 40
  • House Stewards: 20
  • Inns: 6
  • Laundry maids: 13
  • Maidservants: 21
  • Nursery Maids: 12
  • Pastrycooks: 19
  • Restaurateur: 27
  • Tavern Keepers: 28

Specialized Laborer

  • Ashworkers: 8
  • Bleachers: 5
  • Chemical Workers: 3
  • Coal Heavers: 12
  • In-Town Couriers: 14
  • Long Haul Couriers: 15
  • Dockyard Workers: 13
  • Gas Workers: 3
  • Hay Merchants: 5
  • Leech Collectors: 18
  • Millers: 14
  • Miners: 15
  • Oilmen and Polishers: 10
  • Postmen: 15
  • Pure Finder: 8
  • Skinners: 19
  • Sugar Refiners: 3
  • Tosher: 9
  • Warehousemen: 24
  • Watercarriers: 13
  • Watermen, Bargemen, etc.: 17

Skilled Laborers

  • Accountants: 8
  • Alchemist: 9
  • Clerk: 12
  • Dentists: 6
  • Educators: 16
  • Engineers: 9
  • Gardeners: 6
  • Mages: 4
  • Plumbers: 6
  • Pharmacist: 7
  • Professors: 2
  • Scientists: 4
  • Wizards: 2

Civil Servants

  • Adventurers: 6
  • Bankers: 8
  • Civil Clerks: 14
  • Civic Iudex: 7
  • Consultants: 4
  • Exorcist: 13
  • Fixers: 7
  • Kami Clerk: 12
  • Landlords: 13
  • Lawyers: 7
  • Legend Keepers: 11
  • Militia Officers: 64
  • Monks, Monastic: 20
  • Monks, Civic: 19
  • Historian, Oral: 14
  • Historian, Textual: 7
  • Policemen, Sheriffs, etc.: 15
  • Priests: 28
  • Rangers: 9
  • Rat Catchers: 10
  • Scholars: 10
  • Spiritualist: 11
  • Slayers: 3
  • Storytellers: 25
  • Military Officers: 24

Cottage Industries

  • Brewers: 20
  • Comfort Services: 28
  • Enchanters: 7
  • Herbalists: 7
  • Jaminators: 22
  • Needleworkers: 20
  • Potters: 10
  • Preserve Makers: 19
  • Quilters: 9
  • Seamsters: 34
  • Spinners: 18
  • Tinker: 7
  • Weaver: 15

Artists

  • Actors: 7
  • Architects: 2
  • Bards: 10
  • Costumers: 3
  • Dancers: 8
  • Drafters: 4
  • Engravers: 5
  • Fine Furniture Carpenters: 3
  • Glaziers: 6
  • Inlayers: 6
  • Musicians: 19
  • Painters, Art: 3
  • Playwrights: 7
  • Sculptors, Art: 5
  • Wood Carvers: 27
  • Writers: 22

Produce Industries

  • Butter Churners: 21
  • Canners: 20
  • Cheesmakers: 20
  • Ice Merchants: 2
  • Millers: 12
  • Picklers: 10
  • Smokers: 8
  • Stockmakers: 7
  • Tobacconists: 10
  • Tallowmakers: 15

2398 of Hûchâ Magu̽ Kâchyâ's population work within a Foundational Occupation.

3564 of Hûchâ Magu̽ Kâchyâ's population do not work in a formal occupation, but do contribute to the local economy. 518 (8%) are noncontributers.

Points of Interest

Hûchâ Magu̽ Kâchyâ is remarkably well-fortified for a site of its size and role. Tall, stout walls, strong points inside the community, concentric defenses, a strategic terrain location, or a large body of standing troops might be present. Some threat is thought to exist that makes maintaining this fortification worthwhile, though it may come at a dear cost to the locals. The community’s suzerain may be uncomfortable with these defenses, as they could just as easily be used to defy the ruler.

Hûchâ Magu̽ Kâchyâ's roads were poorly made when first laid. Rather than repairing them correctly, a series of new roads was laid atop the old, leading to the streets of modern Hûchâ Magu̽ Kâchyâ suffering from potholes, cracking, and even sinkholes. The locals often repair the road by putting down wooden decking.

POI

History

In time immemorial, reportedly some time during the early 2nd century, Hûchâ Magu̽ Kâchyâ was attacked by savage trollss living nearby. The details of the conflict are hazy at best due to many conflicting accounts. What is known is Hûchâ Magu̽ Kâchyâ lost 185 people, 209 livestock, and 23 buildings. The conflict ended after roughly 66, when members of Hûchâ Magu̽ Kâchyâ's militia enacted an operation to defend a particular expert, and ensure they remain out of enemy hands. The operation was complicated by the officers in charge fight among themselves, weakening the army as a whole. The conflict ended with an assault and siege on the strategic location, which ended in defeat for Hûchâ Magu̽ Kâchyâ's forces. The war is remembered in legend by Hûchâ Magu̽ Kâchyâ's bards, historians, and legend keepers.

History